User experience and User interfaces

Smart development

There are three factors that should be considered for the design of a successful user interface; development factors, visability factors and acceptance factors.

Principles of user experiece and user interface design

User experience

User experience (UX) focuses on having a deep understanding of users, what they need, what they value, their abilities, and also their limitations. It also takes into account the business goals and objectives of the group managing the project. UX best practices promote improving the quality of the user’s interaction with and perceptions of your product and any related services.

user interface

The use of typography, symbols, color, and other static and dynamic graphics are used to convey facts, concepts and emotions. This makes up an information-oriented, systematic graphic design which helps people understand complex information. Successful visual communication through information-oriented, systematic graphic design relies on some key principles of graphic design.

Methods of the UX Design process

User Personas

The first step in the process is getting to know your audience. This allows you to develop experiences that relate to the voice and emotions of your users.

User interviews

Interview existing and potential users of the product or service to gain insight into what would be the most effective design. Because the user’s experience is subjective, the best way to directly obtain information is by studying and interacting with users.

Job Stories

A short, simple description of a product feature told from the perspective of the person who wants that feature.

Functionality map

Once you’ve studied the job stories, Start by building a functionality map for the pages you would like to create. A functionality map is a clearly organized hierarchy of all the pages and subpages within your product.


Wireframes

The visuals on each page matter just as much as the site structure, so invest time into creating wireframes, which are visual guides that represent the skeletal framework of a product and provide a preview of your product’s look and feel.

Prototyping

A prototype is a “mockup” version of your product, which is then used for user testing before a launch. Its goal is to reduce the level of wasted time and money that can often occur when proper testing has not been carried out.

Usability testing

Usability testing is a way of testing how easy it is to use a product by testing it with real users in order to identify any roadblocks or friction they might face when interacting with it.